#pragma once

#include "WVWObjective.h"
#include <vector>

namespace Gw2API{

	class WVWMap
	{
	public:
		WVWMap(void);
		~WVWMap(void);

		std::string* getMapType(){return &type;}
		std::string* getScores(){return scores;}
		std::vector<WVWObjective>* getObjectives(){return &objectives;}

	private:
		std::string type, scores[3];
		std::vector<WVWObjective> objectives;
	};

};